12/13/2023 0 Comments Persona 4 golden opening![]() ![]() The game's direct inspirations from classic French anti-hero thief Arsène Lupin and street culture resulted in music that is heavily inspired by Acid Jazz and the dramatic string sections characteristic of action film scores. Persona 5 Royal, on the other hand, is a story of rebellion, counter-culture, and finding one's place within a society that seems more interested in easy answers than the truth. By using musical genres that evoke a sense of mass market appeal and a nostalgia for simpler times (much like the old school TV's the game uses as a motif), Persona 4 Golden creates an inspiring musical world for players to inhabit, giving them the hope they will sorely need to navigate the twists and turns of its murder mystery plot. The chipper and upbeat music reflects both the sanitized version of ourselves that people use to conceal their faults, but also the empowerment that comes from reconciling these conflicting aspects and living authentically. Persona 4 Golden uses the genres of Shibuya-Kei, J-Rock, and J-Pop to reflect its bright and playful color scheme and reinforce the game's core theme that people suppress the darker parts of themselves that they fear society will shun, leaving only a happy, false mask behind. When analyzing video game music, it is critical to identify how the music contributes to the storytelling and player experience. RELATED: 8 Sega Franchises That Have Never Dipped Below 75 On Metacritic The Musical Influences Of Persona 5 Royal and Persona 4 Golden This makes sense, given that Persona 4 Golden's additional content was about bringing more fun, interpersonal stories to the original game, whereas Persona 5 Royal tells a new story that feels very similar in tone to Persona 5. In contrast, Persona 5 and Royal's music are extremely similar, with Royal feeling much more like a pure expansion of Persona 5 than Persona 4 Golden does to its predecessor. For Persona 4 Golden in particular, Meguro actually diverged from Persona 4's original musical style and emphasized J-Pop songwriting and brass instruments far more heavily. When Persona 4 Golden and Persona 5 Royal released, their accompanying albums only contained new music, creating a clear line between them. Persona 4 and Persona 5 each released with complete soundtracks. These soundtracks were not made as standalone experiences, but are additions to pre-existing games, whose music also needs to be considered. With the jump from Persona 4 Golden in 2012 to Persona 5 Royal in 2019, Shoji Meguro's diversity as a composer deserves deeper analysis.Ĭomparing these soundtracks, however, is not as simple as it would be with other game franchises. The incredible talents of composers internationally have ensured that video games are filled to the brim with incredibly thoughtful and powerful music, but few developers take such pains to make music a fundamental piece of their game's identity. ![]() One of the key ways Persona games accomplish this is by paying specific attention to an aspect of video game design that tends not to take center stage: music design. ![]() The stylistic cohesion of Persona games and their commitment to developing a distinct identity for each game has rightly won them praise from critics and fans. Persona 3 was inspired by French New Wave Cinema, Persona 4 by murder mystery novels and psychedelia, and Persona 5 by gentlemen thieves and street culture. Since the early days of this Shin Megami Tensei spin-off series, the Persona games have set themselves apart with their incredibly stylish presentation and unique aesthetic influences. ![]()
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